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Feedscrew add-in versions

Feedscrew header image 200

For easy reference, here is a list of all the previous versions of the add-in (latest version on top):

v2017.11.29.0.zip – Fixed Issue with the installer not registering the add-in (SolidWorks 2016/17*)

v2017.05.11.0.zip – Contains automated installer (SolidWorks 2016/17*)

* Requires license file for usage

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Feedscrew addin part 2 – Different profiles, the ins and outs

Following on from our previous tutorial, in this tutorial I discuss the theory behind the addin, some common pitfalls, and a tip or 2

Watch the video below and please feel free to contact us from the contact page

Continue reading Feedscrew addin part 2 – Different profiles, the ins and outs

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Adding Material and Weight to Toolbox Items

 

In general, most SOLIDWORKS users designing large assemblies are not that interested in the weight of Toolbox items. Some designers may estimate an approximate value, while some do not even bother to use Toolbox items at all. Yet, several users – such as designers of smaller assemblies – may have the need to calculate the weight of Toolbox items. More importantly: they also want to communicate this information through a bill of materials (BOM). However, showing material and weight properties of Toolbox items is not possible in SOLIDWORKS by default. By following just a few steps you can have this functionality within minutes.

Continue reading Adding Material and Weight to Toolbox Items

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A submodeling study in SOLIDWORKS

One of the most useful features in SOLIDWORKS Simulation professional has to be Submodelling. This feature was already introduced in SOLIDWORKS 2013 and is available in SOLIDWORKS Simulation professional and Simulation premium. Submodeling is based on the St. Venant’s principle which states that the stresses reasonably distant from an applied load on a boundary are not significantly altered if this load is changed to a statically equivalent load. This powerful feature is used to isolate and analyze a specific area of a larger structure. Using Submodelling you can focus on a specific sub-area of a model and simulate it in greater detail, this means getting must faster results.

Continue reading A submodeling study in SOLIDWORKS

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Feedscrew addin tutorial: 1 – The basics

Mecad has a feed screw add-in for SOLIDWORKS which gives you the ability to generate a feed screw for arbitrary shapes. This first tutorial covers the basics..really…just the basics

Over the coming weeks I will release more tutorials, covering the following topics:

Continue reading Feedscrew addin tutorial: 1 – The basics

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New sheet metal custom property

 

Get to the cutlist custom property with RMB > Properties
Cutlist Properties
 

So you’ve played around with the bounding box sizes of a sheet metal part, and you’ll concede that it’s not a click-here-1-2-3 setup to get these dimensions as a custom property into a cutlist BOM . I was tasked by a client to see if this was possible, so I made a project out of it, and thanks to that we now have the click-here-1-2-3 feature. Yeay!

Continue reading New sheet metal custom property

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Design faster with SOLIDWORKS

 

The first official release of SOLIDWORKS arrived in 1995 on the Windows platform. Since then a lot of research went into ease of use and user interface improvements. During my time as an applications engineer I noticed a lot of experienced users persist in their old habits, not using the shortcuts added to improve drafting/modelling efficiency.

I decided to do a small experiment and plot my mouse cursor movements when creating a simple part using manual, click-every-button method, as well as the new, shorter, use-all-the-popups method.

The result may surprise you:

Continue reading Design faster with SOLIDWORKS

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Solid vs Shell Elements

  

Waiting for a SOLIDWORKS simulation to complete can be a tedious process, especially if you have big assemblies. One of the best methods of slashing the solving time is to use shell elements. In this article I wish to share some insights into Solid and Shell elements and also illustrate why we should use Shell elements more often. Continue reading Solid vs Shell Elements